Forgeport connector
Install and configure the game-server connector for Forgeport
The Forgeport connector runs inside the game server process and opens an outbound WebSocket connection to Forgeport. It provides live server data and executes supported in-game operations.
Supported functions
- Server connection status and online-player count
- Game-account credential verification and optional account creation
- Character lists and PvP, PK, and level rankings
- Item and skill catalog search
- Item and skill delivery
- Character rename and gender change
- Offline-character unstuck
Each function is enabled only when the installed bridge advertises the corresponding capability.
Connector components
| Component | Purpose |
|---|---|
| Connector core | Handles authentication, handshake, heartbeat, reconnects, and protocol messages |
GameBridge | Connects the core to the database and runtime API of the game server |
portal.properties | Stores the connector switch, gateway address, PortalToken, heartbeat interval, and bridge class |
Forgeport provides reference implementations for aCis 409 and Mobius CT_0. Modified packs require a bridge adapted to their schema and runtime API.
Installation path
- Add a game server in Forgeport.
- Install the connector core or the applicable reference implementation.
- Add
minimal-json-0.9.5.jar. - Wire connector startup and shutdown into the game server.
- Download
portal.properties, setBridge, and rebuild the game server. - Start the server and verify the connection from Admin → Game Servers.
Use the porting guide for a custom bridge. Use the aCis or Mobius instructions for those exact revisions.